In this article we will show how to use Delphi’s new Linux compiler to expand our HTTP and TCP client base classes to also run on Linux. On Windows we used IOCP to create a highly scalable client, and on Linux we will use EPOLL to also create a scalable client. We will extend the… Continue reading Scalable Linux sockets for the cloud, Part 3
This primer covers the basics of getting started using third-party libraries with the new Delphi 10.2 and Linux. Introduction If you are planning to use third-party Linux libraries on Delphi for Linux you may encounter some difficulties when you attempt to build and the linker attempts to find those libraries. Some basic Linux assistance with… Continue reading Importing third-party Linux libraries on Delphi 10.2 Tokyo
In this article we will expand on our TgoHttpClient class by adding some core new features including non-blocking http responses, unifying HTTP 1.1, HTTP/S and HTTP/2 support into a common class, incremental data transfers, various fixes and performance improvements. In a previous article we discussed the scalable client socket problem and how it creates a… Continue reading Scalable HTTP sockets for the cloud, Part 2
In this second part on error reporting, we add support for Android. For that, we need to manually walk the call stack and configure the Delphi project to export symbols. In the previous article in this series, we shared some building blocks for implementing error reporting functionality on iOS. To recap, these blocks are: Intercepting… Continue reading Build your own Error Reporter – Part 2: Android
We share some building blocks for rolling your own error reporter in Delphi. From intercepting unhandled exceptions, to retrieving a stack trace to symbolicating the error report. This part focuses on iOS. In the next part, we handle Android, which does things a bit differently. We won’t cover Windows here, since there are already some… Continue reading Build your own Error Reporter – Part 1: iOS
If you would have told the Grijjy team that we would have over 5,000 visitors and more than 10,000 articles viewed/read in our first month we would have been shocked. This is a testament to all of you, our readers, and the interest you have shown in these topics. The entire team here thanks you… Continue reading A big thank you from Grijjy for a busy first month!
If you develop mobile apps with Delphi, you know it: compiling for Android and iOS is sloooooooooooooow, especially for debug builds. This little tip makes compiling Debug builds much faster… You may know this tip already, but if you don’t, you’ll be glad you do now. You would expect that Release builds take longer to… Continue reading Improve Android and iOS debug compilation speed