Libraries · Tips & Tricks · Uncategorized

Chet – A C Header Translator powered by Clang

In my previous post on libclang for Delphi, I mentioned an obvious use case for libclang: to build a (better) C-to-Pascal header converter. I also suggested I may provide such a tool in the future. Well, the future is here and I put my money where my mouth is. The result is Chet, a sort of… Continue reading Chet – A C Header Translator powered by Clang

Foundation · Tips & Tricks · Uncategorized

Using Apple’s Grand Central Dispatch and Android’s ScheduledThreadPoolExecutor for Delphi timers

You are probably already familiar with the NSTimer on iOS/macOS and JTimer on Android for timer events. In addition to the basic timers, most operating systems offer a more advanced threaded schedule event API. On Android there is the ScheduledThreadPoolExecutor which allows you to launch a Runnable at a specific time period. On iOS/macOS the… Continue reading Using Apple’s Grand Central Dispatch and Android’s ScheduledThreadPoolExecutor for Delphi timers

Tips & Tricks · Uncategorized

Alternative Dark Editor Themes for Delphi 10.2.2

We conclude Grijjy’s first blog year with a non-technical post for a change. We present two alternative color schemes for the text editor of the Delphi IDE that work well with the new dark theme that has been introduced with Delphi 10.2.2. I absolutely love Delphi’s new dark IDE theme and icon designs. It is… Continue reading Alternative Dark Editor Themes for Delphi 10.2.2

Libraries · Tips & Tricks · Uncategorized

Face Detection on Android and iOS

Android and iOS have built-in support for detecting faces in photos. We present a small platform-independent abstraction layer to access this functionality through a uniform interface. You can find the source code on GitHub as part of our JustAddCode repository. Like we did in our post on Cross Platform Text-to-Speech, we expose the functionality through a Delphi… Continue reading Face Detection on Android and iOS

Optimization · Tips & Tricks · Uncategorized

Experiments in Uniform Memory Management

We experiment with algorithms to make memory management in Delphi more consistent between desktop and mobile platforms. This eases debugging and finding memory leaks. We look into using object interfaces and semi-automatic memory management based on ownership. Along the way, we touch on using linked lists and Delphi’s messaging framework. Warning: this post is more… Continue reading Experiments in Uniform Memory Management