Foundation · Patterns · Tips & Tricks · Uncategorized

Automate Restorable Operations with Custom Managed Records

There are those common try..finally blocks that you write over and over again. For example entering and leaving a critical section to protect resources from multiple threads, or calling BeginUpdate and EndUpdate to efficiently bulk-update a FireMonkey control. These kinds of “restorable” operations can be automated with the new Custom Managed Records feature introduced in… Continue reading Automate Restorable Operations with Custom Managed Records

Libraries · Tips & Tricks · Uncategorized

Wrapping C(++) APIs with Custom Managed Records

Delphi 10.4 introduced Custom Managed Records. In this post we show how you can use this new language feature to wrap third party C(++) APIs in an easy to use model. We also compare this method to some other ways you may have interfaced with C(++) in the past. Ways to interface with C(++) For… Continue reading Wrapping C(++) APIs with Custom Managed Records

Optimization · Tips & Tricks · Uncategorized

Boost Mac performance with Metal and Delphi 10.4

Is your Mac app a little unresponsive or does it feel sluggish? Does your MacBook laptop turn into a lap-heater when running your app? Then the new Metal support in Delphi 10.4 may be just the thing for you and your customers! I have been given permission by Embarcadero to blog about this new feature… Continue reading Boost Mac performance with Metal and Delphi 10.4

Patterns · Tips & Tricks · Uncategorized

Mapping Delphi Types to Indices at Compile Time

Say what now? In this post I will show you how you can use generics and class variables to generate unique incrementing indices for any Delphi type. For example, the Integer type could map to index 1 and the TStream type to index 2 etc. The values of these indices will be determined (partially) at… Continue reading Mapping Delphi Types to Indices at Compile Time

Foundation · Libraries · Tips & Tricks · Uncategorized

Using Static Libraries and Assembly with 64-bit macOS

We show how you can use Delphi’s new 64-bit macOS compiler toolchain to link 3rd party static libraries and your own assembly code. We also look into some common linking errors you may run into and how to fix them. LLVM based Compiler and Linker Like all recent Delphi compilers, the new Delphi compiler for… Continue reading Using Static Libraries and Assembly with 64-bit macOS

Foundation · Optimization · Tips & Tricks · Uncategorized

Allocation-Free Collections

Say you have a method that creates a temporary list to gather some data. You calculate some statistics based on that data and then you destroy the list again. You call this method a lot, resulting in lots of memory allocations and deallocations and increased memory fragmentation. In addition, all this memory management takes time… Continue reading Allocation-Free Collections

Communications · Tips & Tricks · Uncategorized

iOS and macOS App Extensions with Delphi

In this article we are going to cover how to package iOS and macOS Application Extensions with your Delphi developed iOS and macOS application and interact with the Application Extension from Delphi using the Application Groups API. Introduction There are numerous features on iOS and the Mac that are only available using Application Extensions. App… Continue reading iOS and macOS App Extensions with Delphi

Optimization · Tips & Tricks · Uncategorized

Inline Variables can increase performance

Delphi 10.3 Rio will add inline variables to the language. Besides the various benefits mentioned in Marco’s blog post that introduces the concept, inline variables can potentially improve performance of your code. It’s all about scope If you have been reading my articles, then you may know that I am a sucker for performance. That’s… Continue reading Inline Variables can increase performance

Libraries · Tips & Tricks · Uncategorized

Chet – A C Header Translator powered by Clang

In my previous post on libclang for Delphi, I mentioned an obvious use case for libclang: to build a (better) C-to-Pascal header converter. I also suggested I may provide such a tool in the future. Well, the future is here and I put my money where my mouth is. The result is Chet, a sort of… Continue reading Chet – A C Header Translator powered by Clang

Foundation · Tips & Tricks · Uncategorized

Using Apple’s Grand Central Dispatch and Android’s ScheduledThreadPoolExecutor for Delphi timers

You are probably already familiar with the NSTimer on iOS/macOS and JTimer on Android for timer events. In addition to the basic timers, most operating systems offer a more advanced threaded schedule event API. On Android there is the ScheduledThreadPoolExecutor which allows you to launch a Runnable at a specific time period. On iOS/macOS the… Continue reading Using Apple’s Grand Central Dispatch and Android’s ScheduledThreadPoolExecutor for Delphi timers