Best wishes to all fellow Delphi developers and the team behind Delphi! Let’s have some fun with FireMonkey! The little video above is a recording of a small (3D) FireMonkey app. You can test it out yourself by cloning our JustAddCode repo. There, you will find it in the HappyNewYear subdirectory. For those of you… Continue reading Happy New Year from Team Grijjy!
In this post, I will show you how to take full advantage of the GPU by creating custom shaders. Shaders are used in two places in the FireMonkey framework: for creating materials that you can apply to 3D objects, and for creating filter effects that you can apply to bitmaps. I will focus mostly on… Continue reading Introduction to Shader Programming